Showing posts with label Friday Firefight. Show all posts
Showing posts with label Friday Firefight. Show all posts

Thursday, 19 May 2011

Temple of Artemis - Photos


Taking a bow, LOL! Some of the best shots from my Temple of Artemis game on Friday. My homage to the awesomely enjoyable and completely tongue in cheek movie, Army of Darkness with Bruce Campbell.





The 'traesure hunters are Zombie Hunters from Mike at The Scene. The Skeletons..... are Khurasan Wights in armour. Possibly the best 15mm skeleton warriors on the market - the detail is astounding. I just kept rotating the 'dead' back on for this fast and furious firefight!

Klaatu barada nikto
Mark

Saturday, 14 May 2011

Friday Firefight: Temple of Artemis - duex

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Imagine the scene. Sometime AD. A river, a hill, couple of trees and a stone circle. Romans cross the river, ambushed by the Britons and we have the first Battle of Ringford. Put a church in the centre of the stones and a medieval melee between a Norman Lord and his recalcitrant vassals outside the church. Second Battle of Ringford. Add a bridge, knock over some of the stones and King & Parliament cavalry battle it out for control of the important river crossing. Third... you get the picture. Three games, one night - basically same terrain - one of my most fondly remembered night's of gaming - 20 years ago.

So I took the same premise, set up the Temple of Artemis. Future. Sometime. GZG troops in their distinctive VDV style pajamas recon the temple only to be hit by Xeno hordes. Two survivors (pictured above)..... then none.
 
Future. Sometime shortly after now.  After discovering an old skin covered book and uttering the words...Klaatu...Berada.....Necktie, Hank Lucy and Debs are assailed by the bones of the dead knights buried there. Debs drops in the initial onslaught. Hank receives a wound. he and Lucy fight their way back to back out of the temple.

Every turn I roll die to see if Hank drops the book. No, too stupid - the army of the dead follow. Finally Hank falls and with him the book falls too, leaving Lucy to get away in the VW and sell her story to the National Enquirer.

Photos to follow - too tired.

Now. Shortly before Tea-time. Bond..... no time to play. Damn that Hank and his fixation for that book.


Cheers
Mark
 

Friday, 31 December 2010

Friday Firefight: Hanger 14

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Thought I'd give my Harkonnens one last outing before they are upgraded with new figures and end the year with a bang!

04:220. Mudd Eisley. A maintenance door in Hangar 14 sighs quietly open. Two figures slip inside like ghosts. They take the stairs to the third floor where there's an inspection balcony above the repair bay.


"It's all clear Spartan. I've got you in. 
Now it's up to you to get that ship".

"By the Gods of W'skas!
Harkonnens!"

"Take COVER!!!"

"Get it prepped!
I'll cover you Spartan"

"By All the Herring that's Holy!
"Combat droids!"

"Can't hold them....off!"

"Save yourself Spartan!
......AAaarrrghh!!!"

VRooooaarrrrrr!


Happy New Year!

Cheers
Mark

Friday, 5 November 2010

Friday Firefight

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Solo game....Wing Commander Tabby is shot down outside of Mudd Eisley and has to evade the Harkonnen patrols, the desert greeblies and alien wardroids. We Can Be Heroes 2 heavily laden in Tabby's favour for a cinemtic roller-coaster of a game.



Worked so well, I'm going to replay this with two-three human crew figures being hunted by Pole Bitwy Sci Fi ape troopers, Planet of the Apes style.

Halloween game last week based on Dog Soldiers. Tosh and Freddie make a break for it - 20mm Platoon 20 Falklands Brits, Pole Bitwy Werewolf.



Once I get my Reverand McSweeney conversion finished, there's a 20mm Zombie game in the works.

Cheers
Mark
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Saturday, 22 May 2010

FIREFIGHT FRIDAY No4: Those Damn Hills Again

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Master Chef and I are agreed that our gaming this week was the best in a long time. Two games - The first, a 1940 BEF skirmish action using elements from Ganesha Games' FLYING LEAD plus additional rules we made up as the action progressed. One of our most inspired and fun games ever.

Basically, a platoon of Tommies (Maff) are retreating to Dunkirk and have been cut off by Jerry (me). The thing is, we are playing a virtual based game where the only figures on the table are Corporal Compo's section plus Jerries as and when required.

The game required action, if the Brits decide to 'camp out' and snipe from long range, more and more Jerries from Auflerungs Aufschwardron Leichte will turn up to bar their way. However, a straighforward dash to the safety of the farm will probably see them cut down.

Compo did a sterling job leading his men. His section made it across the field to the road. They took cover and beat down the Jerry fire sufficiently to make a dash into the orchard across the road. A short cowboy and Indian skirmish with the Jerries hiding behind the apple trees ended with the section losing a couple of good blokes but well and truly ensconced in the farm.

Compo's Bren half section beat back a half hearted German assault whilst the rest of the platoon slipped out the back and another couple of miles towards the coast.

It was fast, fun and we were on a roll. Couldn't leave it there so set up game two, a futurist hill assault loosely based on the Falklands but set on the Moon.

GZG L-UNSC (me, figures painted black, GI Joe movie-style) assaulting Rebel Minis Earth Force Marines (Maff) ensconced amongst rocks, craters and crevices of Mons Hadley. Again some of the action was virtualised, and I'll explain more about that later. The game was really aimed at trying out our emerging ideas. One squad of L-UNSC were in play the others being virtualised. Hits against the squad in play were 'passed onto' the virtual squads - unless, one of the L-UNSC decided to have a Sgt McKay moment and heroically, but conspicuously take on the enemy.

Inch by inch the L-UNSC fought up the hill, the virtualisation of hits keeping the momentum of the game going even though there were moments when the L-UNSC just had to hunker down under the weight of Rebel Marine firepower. Every now and again, an L-UNSC trooper stepped into the breach, giving his life to take out a Marine position to allow his squadmates to move forward.

The hill fell with two L-UNSC going forward against the last Marine sniper team in a bloody final encounter. Only one L-UNSC trooper remained standing to be joined by his three surviving squadmates.

Another successful game - the virtualisation system worked brilliantly - meeting our expectations and removing the old "my figure is firing at your figure" as being the sole measurement of firepower and combat stressors on the tabletop. Of course, it helps where you have two gamers who are friends first and for whom the game and how it plays out is more important than who wins.

Photos later. I want to enjoy the day and build some 15mm Spanish fincas out in the sun.

Cheers
Mark
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Saturday, 17 April 2010

FIREFIGHT FRIDAY No1: A WORLD OF HURT

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Friday night is now Firefight Friday in the Dropship Horizon rec.room. What better way to kick offthan a homage to one of my favourite Sci Fi films - PREDATOR.

Billy: "There's something out there waiting for us,
and it ain't no man. We're all gonna die...."

Blain: "You lose it here, you're in a world of hurt. ..."


na nah
, na na nanah!
na nah
, na na nanah!


Click on picture for full size image

Heavily converted 15mm Peter Pig AK47 and Nam Aussie SAS troopers play 'Belgie' and the boys in a Mutants And Death Ray Guns firefight to the death!


A fun, satisfying but not too serious game, with bags of laughs and lot's of quoting from the movie - "BILLY!", "DUG IN DEEPER THAN AN ALABAMA TICK", "GET TO DA CHOPPA", "HAWA HA HA HAA!"


Cheers
Mark

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