Showing posts with label Future Combat. Show all posts
Showing posts with label Future Combat. Show all posts

Wednesday, 18 May 2011

Future British Trooper


I thought you might like to see Master Chef's  Falklands tribute - 'Scuse the photo quality it's via Skype.



It's one of his new 15mm Future British troopers which are built around RAFM Infantry Pack #1.

Seeing this figure and doing a few more headswops  this evening, I thought hang on! Theer's a 'medic' in each RAFM pack that I dont currently use. I can take that head and pop it onto either Peter Pig's IDF or Legion snipers to increase the number of variations available to me.

Cheers
Mark

Sunday, 2 August 2009

Future C4 Integrated Combat Systems

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The following video is an interesting look at 'Netted' or 'C4' technology and it's impact on the face of Near Future warfare.



To represent combat of the future or far future, it's not about creating wargame rules that think 'outside the box'. It will be representing 'how the box' will influence, direct and control combat at every level command.

Cheers
Mark
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Saturday, 1 August 2009

Tomorrow's War

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During the past week I've been playtesting TOMORROW'S WAR, the draft Near Future/Sci Fi development of Ambush Alley's platoon level Force on Force rules. I ran several small back to back games set in the 'Mog' (or Moggie City as the Master Chef likes to call it). these were deliberately aimed at road testing individual aspects of the current draft of 'TomWar'.

What has emerged? Well, perhaps I've played too much Ghost Recon and Ghost Recon Advanced Warfighter on the XBOX360, but I confirmed to myself at least, that I DO LIKE these rules, I REALLY LIKE these rules.

There are several YouTube videos which look at the future of infantry combat in the coming decade. This US Army one is slightly cheezy but gives you a good idea of what 'TomWar' can recreate in miniature:



I'm moving to some larger actions this week and will post up a couple of 'Tales from the Mog' AARs towards the end of the week.

Cheers
Mark
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