Saturday, 14 May 2011

Friday Firefight: Temple of Artemis - duex

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Imagine the scene. Sometime AD. A river, a hill, couple of trees and a stone circle. Romans cross the river, ambushed by the Britons and we have the first Battle of Ringford. Put a church in the centre of the stones and a medieval melee between a Norman Lord and his recalcitrant vassals outside the church. Second Battle of Ringford. Add a bridge, knock over some of the stones and King & Parliament cavalry battle it out for control of the important river crossing. Third... you get the picture. Three games, one night - basically same terrain - one of my most fondly remembered night's of gaming - 20 years ago.

So I took the same premise, set up the Temple of Artemis. Future. Sometime. GZG troops in their distinctive VDV style pajamas recon the temple only to be hit by Xeno hordes. Two survivors (pictured above)..... then none.
 
Future. Sometime shortly after now.  After discovering an old skin covered book and uttering the words...Klaatu...Berada.....Necktie, Hank Lucy and Debs are assailed by the bones of the dead knights buried there. Debs drops in the initial onslaught. Hank receives a wound. he and Lucy fight their way back to back out of the temple.

Every turn I roll die to see if Hank drops the book. No, too stupid - the army of the dead follow. Finally Hank falls and with him the book falls too, leaving Lucy to get away in the VW and sell her story to the National Enquirer.

Photos to follow - too tired.

Now. Shortly before Tea-time. Bond..... no time to play. Damn that Hank and his fixation for that book.


Cheers
Mark
 

Friday, 13 May 2011

On me workbench

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WELCOME TO MY 800TH POST ON DROPSHIP HORIZON.

Well, I got my building and painting mojo back this week. So I thought you might like to hear what's kicking around my workbench.

The small change:
  • Sculpting a Harry Palmer (Michael Caine trademark) raincoat on a figure from The Scene.
  • Creating a 'Vasquez' from an OUDF SAW gunner and GZG head for Master Chef.
  • Ditto for myself: but the prettier 'Tequila' with Ponytail based on a Khurasan Fed Infantry SAW gunner. Head from The Scene female Zombie Hunter.
  • Khurasan Fed Female NCO in singlet & ponytail, firing pistol, as above
  • Khurasan Female Corporate Marine / Shephard – headswop as above.
  • Bagful of Xeno/Naga conversions
  • Re-basing RAFM ex-Citadel Traveller crew/mechanic types
These are the projects I have fun doing. I can pick them up as and when completing them in their own right or as a break from larger projects. We all need quick wins. Like my 15mm Bond character figure. Really pleased with him. A win.

Out of these mini-projects I finished rebasing the RAFM ex-Citadel Traveller crew/mechanics today - hoorah! Not a major victory but a win nevertheless.

So, what about my major project log? Sigh..... Weeeeell, it's a bit like that spaceship drive in Hitchhikers Guide To The Galaxy whose operation was like paying the bill at an Italian Bistro. A swirling dance of menus, bill pads, wallets etc.

Safe to say that No.1 on the list are two Bullfrog Landers from Combat Wombat. The 'Frog' in the name is quite apt - watch out for it in upcoming blog entries.

These Landers are monstrostities and are a bit like that person you know you shouldn't fancy. You have an inkling that they're going to be fun. These Landers have a purpose. They have a mission. And with a fair wind I'll have them done in a few days.

By which time the troops they are destined to carry will have arrived. Oorah!

Not read this far because there are no pictures? Shame on you. Speaking of Oorah! Or should that be Hooyah! Clue? Sir! No Sir! I have two EXCLUSIVES from Khurasan Miniatures to share with you this weekend.

Cheers
Mark

"Ambush Royale": Bond AAR

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Narrow bridge. Sports car doing 90. An SUV pulls up hard in front and a saloon seals him in behind. Out of each  leaps two mafiya, one with an AK, one with a pistol. As these are mooks its D6 vs, well, D12. 

D12....Bond, James Bond. Oh dear. Dead mookskis all over the shop. Home for tea and medals.

Dum Di-di dum, dum, dum, dum.........
Nah, NAH, Na-nah, Na, Na, Naaaa....
 
So,we  toned 007 to 4xD10 and gave the mafiya initiative. They miss. And that’s giving them 2D per AK. 007 fires back with pistol and drops the two from the SUV. Aha, 007 has to turn to face the guys from the saloon car. That sounds like surrendering the initiative to me and blam! 007 rolls low. One wound! We're going incremental so, that’s 3D10. But guess what, he blats the guy with the AK. Other guy misses and its all over bar the double tap.

OK so 007 is boxed in the bridge and the Polizi are a mere block away. Break the pencil fuse, burn the car, dive over the bridge to where the lads from the SBS have a handy cigar boat waiting……vavroooooooooooom.

Moneypenny. Dinner for two. L'Ecargot
 
Shaken but not stirred
Mark

Thursday, 12 May 2011

15mm Shephard Conversion

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A male Shephard (a la Mass Effect) created from a Critical Mass Games Naga figure and a GZG separate head.

15mm Shepard conversion: notice the 'Omni-tool'

The Shephard in the game is a bit too pretty-boy, Gillette razor advert, so I gave mine the 'Arnie' head from the GZG XH1 Separate Heads pack for that "Get To Da Normandy!" stompin' alien scum look.

Cheers
Mark

Wednesday, 11 May 2011

Life, Work, the Universe.... The Apprentice

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The Dropship Alienz Kraftwerkz gmbh downed tools this evening to watch the opening episode of The Apprentice.

Another year, another rum bunch. Strangely more photogenic this year...mmmmm. And yes, once again, I can predict the first person out the door before they've even got their jackets off.

Do I care who wins? Not a jot. This is an hour a week where I can actually enjoy someone else having a new arsehole torn in them (self-inflicted wound in my book).

Train crash TV at it's best (or should that be worst).

Cheers
Mark

Tuesday, 10 May 2011

Old Crow Tom War Get 'Em On The Table Tutorial

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Here is a quick guide on how I pianted and based my 15mm Old Crow Sci Fi troopers. They were painted to get on the table rather than be best of show, but I'm still proud of them nevertheless. Believe me, if you want to get through your lead mountain, this works.



You will also be surprised how little individual detail matters when you see the squads and then the platoon on the table. In fact the placement of rocks and grass clumps makes a much bigger difference than worrying about insignia, scopes etc.

The troopers themselves are designed to mimic the Near Future warriors (as per those in the gameplay rather than more attractive advertising artwork) in the Ghost Recon Advanced Warfighter (GRAW) XBox game. The assumption is that they have camo'd weapons and are wearing desert gloves (except leaders - makes it easier to spot them).


Materials
Figures: Old Crow 15mm Sci Fi
Bases: 30mm round, 2mm deep mdf from Warbases.co.uk
Basing Material: Vallejo Stone Effect Black Lava
Tufts: Silfur - various
Paints: See Tutorial:


Stage 1 Prep:

Clean mould lines and flash. Ensure figure bases are flat, score underside of base with knife and wash in detergent. Whilst drying, score top of base in crosshatch pattern

Now glue figures to the bases. I know, about turn on how you would normally do it. Trust me. I use a strong PVA glue from the local hardware store. I don't skimp here. Plenty of glue, making sure it leaves no gap round the figure's own base and then tease out to around half a centimetre away from the figure. Normally all done with a cocktail stick.

Stage 2 Bases:

At this stage the figures are cleaned, prepped and stuck to the bases. Do you wait for the glue to dry? Hell no!  After a few minutes the first bases can be picked up (carefully), experience counts here, allow the glue to begin setting and go clear if you prefer.

Get your pot of Stone Effect Black Lava, shake, stir, then using an old brush, work it onto the base, up to and around the figure base. Use a cocktail stick to poke/roll it into hard to get to places. If you want to add rocks/large tallus etc, dab them into a bit of PVA glue then push into the Black Lava whilst it's still wet. Work the Lava up to to base of the rocks as necessary.

Word of caution. The whole lot shrinks as it dries, creating a nice firm grip. If you put a lot of deep cuts into your base when crosshatching, they may show through. A repeat application maybe with a bit of sand mixed in does the trick.

The Lava is water based - easy to clean if you get on the brush, figure, table, yourself. Delete as required.


Stage 3: Go watch a movie

Movie, beer, pizza

Stage 4: Undercoat

At this point you may want to spray a WHITE undercoat over everything. That will work. I swear by Citadel OOP Smelly Primer.  It gives me more control. I diluted the priner and painted the figures, allowing the metal to come through  slightly (it shows as grey) on the top of the helmet, shoulder pads and breast plates.

I left the Lava black! Go figure!

Stage 5: Painting the Figures

You'll love this bit. Citadel Gryphone Sepia Wash, big brush and just dollop on!  Make sure it gets into the folds and crevices. As you are applying it, use your thumb to gently remove excess from the top of the helmet,  shoulder pads and missile case.

The effect you will have is - the 'white' undercoat has turned 'sand', where the metal (grey) is showing through it gives a worn rather than factory new look.

You may need to repeat this a second time but be careful. It's best to use a smaller brush and apply where required to make joins/creases etc stand out. I also used a second selective coat of Sepia to make the belt equipment just that bit darker.

Now take Citadel Badaab Black Wash and apply to the rifles and missile sighting equipment. You want the effect of a grubby, used weapon in a camouflaged casing. If you want to paint black/gunmetal instead do.

I chose to just let my guys be wearing desert camouflage gloves - no need to paint hands at all.

Now paint the visors the colour of your choice. My visors are Citadel Dark Angels Green with a light accent of Citadel Scorpion Green along the top ledge. This is the most challenging part of the paint job.

Allow to dry thoroughly. This will be your break point for today.


Once you are sure the figures are completely dry, break out a bottle of Windsor and Newton Peat ink. You don't have to use it but it will give your figure a bit of pop and really line the joins/creases etc. I advise experimentation first - maybe putting it on diluted at first - but the same rules apply as the Gryphone Sepia Wash.

That's your figure done expect any additional detailing you want to do. Don't be too judgemental at this point - wait till you do the bases.

Step 6: The Bases

If you chose to spray the whole lot white earlier then you could have just plastered Gryphone Sepia over everything - figure and base. Let it run into all the nooks and crannies.

I want my desert bases to match my OOP Citadel Sulphur Wasteland (or some such) battle mat. So, I use a pot of Do It All (DIY Store) Matt Pebble Beach emulsion - really! - emulsion - I glob it on with the same brush (size no.5) I used for the Black Lava. Because the Lava is black, I don't have to get too close to the figures or between their legs - it's shadow!

Should be dry (sic) in 15-20 minutes. If you are doing a whole platoon, the first base will be dry around the time you are painting the eighth. Now glob on your Gryphone Sepia as above. Put it on heavier around rocks and large tallus.

Again, the first base should be dry around the time you've done the eighth. Wop out your Citadel Bleached Bone and lightly drybrush - building up to the desired effect. Over do it? Apply more Sepia. Drybrush a bit harder across the tops and ridges on any stones and tallus.


The Silfur. Fook'in fantastic stuff! Too little looks plain silly and too much looks like they're in an unkempt back garden. You pull it off the cellophane it comes on with a pair of tweezers. I will place two, three clumps in a base in different positions until I'm satisfied. Then, when you are ready, place a spot of white glue where you want your grass tuft and put the tuft in position using the twezers. I now use a cocktail stick to make final adjustments and when happy, use it to push down the centre the tuft.

If you have the edge of a base showing up or a bald patch this is where the Silfur comes into it's own and hides a multitude of sins.

Steps 7,8 and 9: Beer!

Sounds lengthy but it's not. Work in batches of 4-6 bases so you don't get bored. Boredom = loss of concentration = that Oh Sod It! moment. It also creates natural breaks for coffee, tea, blogging etc.

There you go. Please feel free to ask questions. If you are organised and dedicated and have no other distractions two to three nights should see you get a platoon on the table.

Note that the flash used in the photos has washed out the depth of colour in the base. The 'squad' photo is closest but still too 'light'.

Cheers
Mark