Showing posts with label Antigonus. Show all posts
Showing posts with label Antigonus. Show all posts

Thursday, 6 May 2010

House Antigonus: Tiger Scouts

.
Wednesday was not a normal day. I began in the morning taking part in a conference call/webinar from my study at home and ended the day in hospital having a chest X-Ray.

I'm OK, but the result being a couple of days off under doctor's supervision. Best will in the world looks like I'll miss Carronade at Falkirk tomorrow, where I was hoping to meet up with Craig and Dale at Critical Mass Games and take part in the Kyushu Bay game.

Still, painting Critical Mass figures is chicken soup for the soul. A platoon of these with bot support for Tom. War plus cleaning and building five GZG Light Gun & Scout Sleds keeping me busy.

If I haven't said it before, the Critical Mass Light Recon are a joy to paint - crisp detail, clean castings, no mould seams, flash or rough spots - I'm glad that Craig and Dale chose to expand the Light Recon range with support weapon troopers, available towards the end of the summer. I'm really looking forward to these as they will make the range 'pop'! I'm thinking that I might get some packs to be a discrete Commando unit in their own right.

I do still think the Light Recon need a pack of command/leader figures but having said that, in my games these guys are fully netted into the command grid - each member of the team receiving his own personal AI leadership and direction through his earpiece/displayed on his faceplate.

Cheers
Mark
.