I needed a new terrain piece for the second scenario of the Christmas War campaign. This had to be a key piece of Laurentian military infrastructure - something the invading Cimmerians must destroy to gain a tactical advantage. Since the Laurentian Tactical Command Network played such a key role in the first scenario, I decided a communications bunker would be the perfect objective for the second.
But what to use? I already had three modular buildings painted in Laurentian colors (like the checkpoint bunker from the first scenario). The easiest solution seemed to be adding a large satellite comms dish to one of those buildings. I've picked up a few assorted building parts from Ground Zero Games and The Scene, but never did grab either of their dishes. I had a few left over from GZG command vehicles, but they were far too small for my tastes. Then I remembered Eli's Junk Building article and started rummaging through my drawers. Here's what I ended up with after experimenting with a few bits:
Quick and dirty, but it got the job done. Parts used:
- The cap from a 20 oz water bottle
- Part of a tail rotor from a G.I.Joe Locust helicopter (been in my bits drawer for years)
- A small scrap of round plastic sprue
- A searchlight and crew hatch from a GW Imperial Vehicle Accessory Sprue.
I ended up gluing a few steel washers into the bottlecap, just to give it some extra weight and stability. It will be a nice, flexible piece once it's finished. It can stand free on the ground (it would look really nice sitting next to a parked command APC), or I can rest it on top of a building.
Once I get this comms transciever (and two more HAMR suits for my Cimmerians) painted, I'll be able to run the second scenario of the Christmas War.