Wednesday, 11 February 2009

The Master Chef on HALO Spartans in FWC

“OK Marines, take a knee, the Master Chef here. Now, it has come to my attention that there has been some scuttlebutt as to how you represent SPARTANS in 15mm.

The answer is:
Green Armour and Gold Visors. Any other answer, you have a problem and that problem is ME. Are you hearing me loud and clear recruit?

Now, I know that
Chief of the Boat Hannam is deploying GZG New Israelis and I personally have some UNSC hardsuit troopers but neither of these really meet the 7’ tall MJIOLNIR clad troopers we need. The new GZG heavy vac suits are the right size but they need more armour, a remodelled helmet and more dangerous looking guns. Don’t try to hide Mr Tuffley, Sir – this means YOU. Give me those figures or give me 30 on the deck and I mean now.”

The real question is how to represent the fearsome qualities of the SPARTAN in terms of FWC. You can simply paint your power armour / hardsuit troops in green and gold, call them “Spartans” and use the stats for whatever figure they originally were. This will work to a degree but will not give you the heroic, HALO type performance humanity expects from their last best hope in a hostile universe!

So, it’s time, gentlemen, to build your own SPARTAN. These are very tentative stats for FWC and represent say either 1 heroic Master Chief type or 2-3 Spartan troopers in a fire team.

Move '10'
No flight ability or jump pack. The Master Chief is a bit faster than the marines in HALO so you could give a Move of 15 if you want to sprint things along a bit.

Attacks '4/40' or '5/40'
The Master Chief seems to use the most effective weapon for the target, whatever it is.

Assault '5'
Even just armed with a pistol a SPARTAN is highly dangerous in melee

Hits '5' or '4'*
Nuff Said

Save '3'
"SPI armour...could only take a few glancing shots before failing" - Ghosts of Onyx.

Of course!

Which reflects nicely the role of AI in the CCC of SPARTANS; their HQ / CO could be in orbit or on the other side of the rock.

Have you ever run away playing HALO? Have you? Really? GET OUT OF MY SIGHT!

We are trained to expect the worst; surrounded, armed with a pistol, fight your way out Marine.

Shields '5' or '4'*
Those shields in HALO keep you fighting so bring along.

Adaptive Camo
"The armour's camouflaging textures sputtered and stabilised, however, and once again blended into the rocky terrain" - Ghosts of Onyx.

*field tests show that a 4 is hard enough for non SPARTAN troops to take on. 5 may be overkill.

I’ve not added it all up as you’ll want to chop and change. One version got to 280 points, another 250. This all adds up to not much change out of 300 points. My test versions were about 276 each.
Bottom line, you get say 3-4 SPARTANS for 1000 points. They are tough as nails but with such a small force, their break point is insanely low; even lose one trooper and all bets are off. Your best bet is perhaps 1 or 2 SPARTANS and a larger force of Marines, armour, gunships etc to go with them. Which is exactly what you get in HALO.


Game 1 pitched 3 SPARTANS vs 9 FSE Legionaire bases in mixed light cover / open ground. The SPARTANS got to grips quickly, suppressing and destroying 3 FSE in assault. They pressed on until one SPARTAN was isolated and almost KO’d – but the FSE couldn’t convert it to a KO and the SPARTANS replied with another suppression then assault combination that broke the FSE. In this game the SPARTANS had shields

Game 2
had 2 SPARTANS in hard cover defending a rubble complex against 9 FSE. They held out well, again edging towards the FSE break point but one was suppressed and then swamped by a wave of FSE – which was of course a break for the SPARTANS. In this game the shields were powered down and it showed.
Verdict 1-1 but with FSE losses at an unacceptable level even when they won and it would have been 2-0 if the shields had been used in game 2. I gave the SPARTANS a CV of 10 and the FSE 9 – which kept things moving along.


“OK, Marine’s I kid you not. You can field SPARTANS in FWC but we’re expensive. You get lots of firepower and we don’t run but you won’t have many of us and we can’t be everywhere. You’ll need the Green Machine (and personally that means UNSC or New Anglian Royal Marine Commandos) along to help carry the ammo and hold the real estate while we do what we do best. That’s all.


  1. Mark,

    Have you been to or seen these Yahoo Groups for 15mm SciFi?

    Did not know if you had and they were not on your link list.


  2. Forgive my ignorence but "FWC"?

  3. Thanks Daniel. I'm a member of both and several other relevant Yahoo Groups, but I am still building up my links!

    Hi Eli, FWC = Future War Commander


  4. Cool. Does FWC handle multiple figures on a base?

  5. Yes Eli

    The full review will answer all.