By popular request: a report from the first battle fought on my new Red Planet board. Enjoy!
Background: Conquest System - the moon of Miniatus. A Conquest Development Corporation firebase suddenly lost all communications with a nearby uranium mine. Major Curker took a personal interest in this operation (for reasons unknown), and ordered the 369 Expeditionary Squad to accompany him on an investigation. They found the remains of a slaughter, and instantly their dropship's scanners indicated unidentified bio readings. As the dropship lifted off to investigate, one of the 369 fire-teams found evidence within a colony building. It was a claw from a Bio-T (bio-terror) Warrior - what CDC troopers informally called "Space Demons." Major Curker ordered the men to split up and take fire positions - the Bio-T's had to still be nearby. Just as he signalled the dropship to return, he heard the corporal from Fireteam B shout "Bio-T's Inbound!"
Game: A quick FUBAR solo battle. The CDC forces (Rebel Minis Titan Marines with a Laserburn commander) were broken into three units: Fireteams A and B, and Major Curker's personal command team. They began the game deployed into my colony buildings (BWS Starotwn Slums). The Bio-T's (Khurasan Space Demons) have a Queen, a unit of eight Warriors, and a unit of eight Acid Spitters. If a unit of Warriors or Spitters were killed off, I would roll a D6. A replacement swarm would arrive on a roll of 4-6. The Space Demons arrived from a random table edge and had Initiative for the first round.
Victory Conditions: A straight bloodbath - no objectives. I set a limit of ten turns, and then the CDC Dropship would arrive to evacuate any CDC survivors.
Turn One: The Bio-T's quickly ran into the colony. The Spitters made it in first and assaulted Fireteam A. Two troopers died instantly, and they were hit so quickly they didn't kill any Spitters in return. The Queen and warriors came about next. Major Kurker opened fire on the Queen... she met his gaze and prepared her own assault. Fireteam B fired upon the spitters, killing three.
Turn Two: The spitters quickly finished off Fireteam A, but lost two of their number in the process. Fireteam B shot far more accurately and killed the remaining Spitters. The Warriors now assaulted Fireteam B while the Queen advanced on the Major and his command team.
Turn Three: In a brutal melee, Fireteam B lost three members and three Warriors were killed. The Queen killed one of the Major's men in close combat.
Turn Four: The survivor from Fireteam B (who was apparently the child of Ripley and John McClane and raised on a diet of titanium nuggets) made five successful armor saves as he killed another Warrior. The melee continued with the Major wounding the Bio-T Queen.
Yes... this happened!
Turn Five: The Queen was killed. The final member of Fireteam B fell in combat, taking another Warrior with him.
Turn Six: The final two Warriors, now without their Queen and under fire from the victorious Major, retreated from the buildings.
Turn Seven: Major Curker and the two surviving members of his squad wiped out the retreating Bio-T Warriors. They had survived the onslaught, but nine of their troopers had died in the process.
Aftermath: The Major's personal dropship evacuated him from his carnage. It had identified a large canyon filled with the bugs, including at least one more Queen. Major Curker alerted his firebase to mobilize all troops for assault... this wasn't over yet!
Analysis: The inspiration for this game took nothing more than setting up a few buildings and terrain pieces on my newly-finished table and grabbing some minis off the shelf. Yet it made for a quick and enjoyable game! FUBAR's simple framework can provide an "instant game" with minimal preparation time and bookkeeping - to me, that captures the essence of 15mm Science Fiction gaming.